G-Dragon has set a new milestone in K-pop promotion.
His immersive project “G-DRAGON Media Exhibition : Übermensch” concluded in Bangkok after a year-long world run across 11 cities, attracting more than 250,000 visitors and redefining how an album can expand into a global cultural experience.
The exhibition was created through a collaboration between Galaxy Corporation, G-Dragon’s agency and a global AI entertainment tech company, and content solution firm Creative MUT.
Rather than presenting a traditional showcase, the project transformed the narrative and message of G-Dragon’s third full album “Übermensch” into a fully immersive environment.
Visitors moved through a space where:
were integrated into a single storytelling flow.
This structure allowed audiences to actively participate, breaking the boundary between a concert and an exhibition.

The global journey began in Seoul in March last year and continued through:
Tokyo, Taipei, Hong Kong, Osaka, Macau, Singapore, Hangzhou, Chengdu, Guangzhou and Bangkok.
The mainland China stops drew particular attention. Large-scale media exhibitions built around a K-artist are extremely rare there, making the tour a symbolic achievement in a challenging cultural exchange environment.
The project also established a new format in which an exhibition itself becomes a touring content brand.
Each location introduced its own localized concept.
These tailored approaches demonstrated a high level of global operation strategy.

Major international outlets including Nikkei, GQ Japan, Vogue Japan, Phoenix/Ifeng, The Smart Local, and Channel NewsAsia highlighted the exhibition as a new entertainment format that merges digital media art with K-pop.
The Taipei edition even appeared on the front page of China Times, an unusual achievement for an overseas celebrity event.
Creative MUT’s upgraded Media Tech 2.0 system played a key role in the exhibition’s success.
Digital technology was not used as decoration but as the central storytelling device, creating a hyper-real experience that blurred the line between physical and virtual space.
As a result, the exhibition evolved into a comprehensive lifestyle platform that combined:
music, media art, technology and fashion.
The project encouraged what fans called a “pilgrimage experience.”
Key attractions included:
Even non-fans purchased items such as reusable bags and caps, showing the exhibition’s broader cultural appeal.
The final Bangkok stop on February 22 marked the end of the 11-city run, but the impact of “Übermensch” is expected to continue.
The project demonstrated that a single album can evolve into a touring, immersive, technology-driven global experience.
It is now being viewed as a landmark case for the future of experience-based entertainment, where music, space and digital innovation merge into one cultural format.